GAMES

Games we’re working on

GAMES

Example of games we’re working on

GAMES

Example of games we’re working on

Crisis Agents, OnRails Games
On Rails Shooter Mobile
Wreckout, Huey Games
Competitive Arcade, PC
KamiCritters, Neonight
Collectable Pachinko Mobile
Storywordz, Eggz
Word Game Mobile
Animal Rescue, Jokey Studio
Math Puzzle Mobile
Woodchop 3D, Krada Studios
Hypercasual Mobile
Cooking Merge, Krada Studios
Hypercasual Mobile

What people say

“We brought on Ella and Oscar at Fundamentally Games early last year as we wanted to make sure, as a new studio, that we were making the right decisions around our live-service and monetization planning for our in development title, NeuroSlicers. Ella and Oscar did an amazing job of opening our eyes to potential revenue streams we hadn’t considered while also making sure that we planned our infrastructure, analytics pipelines and overall liveops properly, far enough in advance, to minimize risk and allow us to then focus on just creating an awesome experience for our players.”

Justin French, Founder & CEO, Dream Harvest

“Last year Jagex commissioned Fundamentally Games to help us in our quest to deliver leading world class LiveOps across our portfolio of games including RuneScape. Ella and Oscar ran a masterclass in Monetisation Training and Advanced Monetisation Design. These were awesome sessions which delved deep into the topics with a unique and informed perspective. I received great feedback from the whole team and I was personally extremely impressed by the level of actionable ideas, practical advice and helpful takeaways, for example how to create a framework for driving innovation. The day was fun and inspiring and Oscar and Ella did a superb job keeping the workgroup engaged and enthusiastic. I’d happily recommend the masterclasses to designers, developers and product managers looking for new ways to deliver great value to their players.”

Matt Casey, Senior Product Manager, Jagex