BOOK: Games as a Service by Oscar Clark BOOK: Games as a Service by Oscar Clark By Oscar Clark|2020-05-21T15:42:59+00:00April 17th, 2014|Tags: book, design, indevelopment, monetisation, oscar, retention| Read More
New Living Games Publishing Label Gives a Thumbs Up to Action Mobile Game New Living Games Publishing Label Gives a Thumbs Up to Action Mobile Game By Ash|2023-01-23T09:25:16+00:00January 23rd, 2023|Tags: news, press release, pressrelease| Read More
Podcast: Resilience in Game Development Podcast: Resilience in Game Development By Ash|2022-11-28T10:54:06+00:00November 28th, 2022|Tags: development, gamedev, oscar, podcast| Read More
ARTICLE: Where Have All The Mobile Indie Games Gone? ARTICLE: Where Have All The Mobile Indie Games Gone? By Ash|2022-11-28T10:48:27+00:00November 28th, 2022|Tags: article, oscar| Read More
WEBINAR: How To Rescue Your Game WEBINAR: How To Rescue Your Game By Ash|2022-12-21T11:33:25+00:00November 24th, 2022|Tags: Ben, game design, gamedev, video, webinar| Read More
WEBINAR: Designing Long-term Games Revenue WEBINAR: Designing Long-term Games Revenue By Ash|2022-11-10T15:24:27+00:00November 10th, 2022|Tags: design, gamedev, liveops, monetisation, oscar, webinar| Read More
WEBINAR: Paid Media For More Players WEBINAR: Paid Media For More Players By Ash|2022-10-11T08:34:20+00:00October 5th, 2022|Tags: ash, marketing, webinar| Read More
ARTICLE: A Guide to Localization in Live-Ops Games ARTICLE: A Guide to Localization in Live-Ops Games By Ash|2022-10-05T16:17:17+00:00October 4th, 2022|Tags: article, gamedev, heather, liveops, localisation, localization| Read More
PODCAST: Thinking About Games Investment PODCAST: Thinking About Games Investment By Ash|2022-11-16T12:40:15+00:00September 14th, 2022|Tags: bizdev, business, finance, gamedev, oscar, projectfinance| Read More
Jetpack Collective Announces PHAGEBORN: Online Card Game Jetpack Collective Announces PHAGEBORN: Online Card Game By Ash|2022-08-16T16:38:11+00:00August 16th, 2022|Tags: news, pressrelease| Read More
PRESS RELEASE: Jetpack Collective Prepares To Launch PRESS RELEASE: Jetpack Collective Prepares To Launch By Ella Romanos|2022-08-16T16:04:10+00:00August 11th, 2022|Tags: news, pressrelease, publishing| Read More
PODCAST: What Does The Unity x IronSource Merger Mean? PODCAST: What Does The Unity x IronSource Merger Mean? By Ash|2022-11-16T12:40:41+00:00July 19th, 2022|Tags: article, gamedev, oscar, podcast| Read More
NEWS: Fundamentally Games hires new Data Analyst and Marketing Manager NEWS: Fundamentally Games hires new Data Analyst and Marketing Manager By Ash|2022-08-16T09:48:03+00:00July 10th, 2022|Tags: news, pressrelease| Read More
WEBINAR: How to Validate Your Game Ideas WEBINAR: How to Validate Your Game Ideas By Oscar Clark|2022-06-19T23:25:20+00:00May 24th, 2022|Tags: bizdev, gamedev, oscar, webinar| Read More
ARTICLE: Three Core Ways to Validate Your Game Ideas ARTICLE: Three Core Ways to Validate Your Game Ideas By Oscar Clark|2022-06-19T22:50:37+00:00May 17th, 2022|Tags: bizdev, gamedev, marketing, oscar| Read More
ARTICLE: Onboarding – How to Set New Starters on Road to Success ARTICLE: Onboarding – How to Set New Starters on Road to Success By Ella Romanos|2022-11-16T12:41:03+00:00April 22nd, 2022|Tags: bizdev, culture, ella, gamedev, recruitment| Read More
ARTICLE: How to use esports as a marketing tool for your game ARTICLE: How to use esports as a marketing tool for your game By Ben Moss|2022-03-22T02:12:58+00:00March 21st, 2022|Tags: Ben, esports, marketing| Read More
WEBINAR: Presenting Principles WEBINAR: Presenting Principles By Oscar Clark|2022-11-16T12:41:32+00:00February 8th, 2022|Tags: bizdev, business, gamedev, oscar, webinar| Read More
WEBINAR: 5 Top Tips for #GameDev Start-Ups WEBINAR: 5 Top Tips for #GameDev Start-Ups By Ella Romanos|2022-11-16T12:41:25+00:00December 6th, 2021|Tags: bizdev, business, ella, gamedev, webinar| Read More
PODCAST: But What Does A Producer Actually Do? #85 – Game Dev London Podcast PODCAST: But What Does A Producer Actually Do? #85 – Game Dev London Podcast By Oscar Clark|2022-03-28T13:12:35+00:00December 6th, 2021|Tags: design, gamedev, oscar, podcast, production| Read More
PODCAST: Is there Evil game design? #84 – Game Dev London Podcast PODCAST: Is there Evil game design? #84 – Game Dev London Podcast By Oscar Clark|2022-03-28T13:18:08+00:00November 29th, 2021|Tags: design, gamedev, monetisation, oscar, podcast| Read More
ARTICLE: Five things you need to consider when starting a games studio ARTICLE: Five things you need to consider when starting a games studio By Ella Romanos|2022-11-16T12:41:53+00:00November 22nd, 2021|Tags: article, bizdev, business, ella, gamedev| Read More
PODCAST: Production Planning Matters # 82 – Game Dev London Podcast PODCAST: Production Planning Matters # 82 – Game Dev London Podcast By Oscar Clark|2022-11-16T12:42:05+00:00November 15th, 2021|Tags: gamedev, oscar, podcast, production| Read More
WEBINAR: How Regulation and App-Store Changes are Affecting #Gamedev WEBINAR: How Regulation and App-Store Changes are Affecting #Gamedev By Oscar Clark|2022-01-10T12:55:42+00:00November 8th, 2021|Tags: bizdev, gamedev, marketing, oscar, webinar| Read More
PODCAST: What does a “game” mean – conversation with a genuine gamer #80 – Game Dev London Podcast PODCAST: What does a “game” mean – conversation with a genuine gamer #80 – Game Dev London Podcast By Oscar Clark|2022-03-28T13:49:50+00:00November 1st, 2021|Tags: community, gamedev, oscar, podcast| Read More
ARTICLE: 6 top tips for game devs to adapt to app store and privacy regulation changes ARTICLE: 6 top tips for game devs to adapt to app store and privacy regulation changes By Oscar Clark|2022-01-10T12:55:13+00:00October 13th, 2021|Tags: article, bizdev, community, gamedev, oscar| Read More
PODCAST: Understanding #Gamedev: Is Prototyping Important? #77 – Game Dev London Podcast PODCAST: Understanding #Gamedev: Is Prototyping Important? #77 – Game Dev London Podcast By Oscar Clark|2022-03-28T13:56:02+00:00October 11th, 2021|Tags: gamedev, oscar, podcast| Read More
PODCAST: Why Are we Making Games? #76 – Game Dev London Podcast PODCAST: Why Are we Making Games? #76 – Game Dev London Podcast By Oscar Clark|2022-03-28T13:56:53+00:00October 4th, 2021|Tags: gamedev, oscar, podcast| Read More
PODCAST: Who Are You Making A Game For? – #74 – Game Dev London Podcast PODCAST: Who Are You Making A Game For? – #74 – Game Dev London Podcast By Oscar Clark|2022-03-28T13:56:27+00:00September 19th, 2021|Tags: gamedev, oscar, podcast| Read More
PODCAST: How to define your game – #73 – Game Dev London Podcast PODCAST: How to define your game – #73 – Game Dev London Podcast By Oscar Clark|2022-02-09T02:26:36+00:00September 13th, 2021|Tags: bizdev, gamedev, oscar, podcast| Read More
WEBINAR: Perfect Publisher Pitch Deck (for #Gamedevs) WEBINAR: Perfect Publisher Pitch Deck (for #Gamedevs) By Ella Romanos|2022-11-16T13:41:53+00:00September 6th, 2021|Tags: ella, finance, gamedev, projectfinance, publishing, webinar| Read More
ARTICLE: Perfect Publisher Pitch Deck (for #Gamedevs) ARTICLE: Perfect Publisher Pitch Deck (for #Gamedevs) By Ella Romanos|2022-11-16T13:42:07+00:00September 2nd, 2021|Tags: article, ella, gamedev, projectfinance, publishing| Read More
ARTICLE: Winning the business development game (without feeling like a sell-out) ARTICLE: Winning the business development game (without feeling like a sell-out) By Oscar Clark|2022-01-10T12:49:52+00:00August 2nd, 2021|Tags: article, bizdev, development, gamedev, oscar| Read More
WEBINAR: Warriors of #GameDev – A Guide to Business Development in Games WEBINAR: Warriors of #GameDev – A Guide to Business Development in Games By Oscar Clark|2022-01-10T12:48:38+00:00August 2nd, 2021|Tags: bizdev, development, gamedev, oscar, webinar| Read More
WEBINAR: Perfect Game Balance: The Thanos Fallacy WEBINAR: Perfect Game Balance: The Thanos Fallacy By Glyn|2022-01-10T12:47:03+00:00June 22nd, 2021|Tags: development, gamedev, glyn, launchandbeyond, webinar| Read More
ARTICLE: Perfect Game Balance: The Thanos Fallacy ARTICLE: Perfect Game Balance: The Thanos Fallacy By Glyn|2022-01-10T12:45:48+00:00June 1st, 2021|Tags: article, development, gamedev, glyn, launchandbeyond| Read More
WEBINAR: Breaking the UA Glass-Ceiling WEBINAR: Breaking the UA Glass-Ceiling By Oscar Clark|2022-01-10T12:43:28+00:00May 11th, 2021|Tags: gamedev, launchandbeyond, marketing, oscar, ua, webinar| Read More
ARTICLE: Breaking the User Acquisition Glass Ceiling ARTICLE: Breaking the User Acquisition Glass Ceiling By Oscar Clark|2022-01-10T12:42:41+00:00April 15th, 2021|Tags: article, development, launchandbeyond, marketing, oscar, ua| Read More
WEBINAR: Top 5 Tips – How To Be a Better #GameDev Producer WEBINAR: Top 5 Tips – How To Be a Better #GameDev Producer By Ella Romanos|2022-01-10T12:39:58+00:00April 7th, 2021|Tags: development, ella, indevelopment, producer, webinar| Read More
ARTICLE: Five Top Tips on Being a Better #Gamedev Producer ARTICLE: Five Top Tips on Being a Better #Gamedev Producer By Ella Romanos|2022-01-10T12:36:19+00:00March 17th, 2021|Tags: article, development, ella, gamedev, indevelopment, producer| Read More
PRESS RELEASE: Breaking the #GameDev UA Funding Glass Ceiling PRESS RELEASE: Breaking the #GameDev UA Funding Glass Ceiling By Ella Romanos|2022-08-16T16:04:25+00:00March 17th, 2021|Tags: liveops, news, pressrelease, publishing| Read More
PRESS RELEASE: LiveOps Specialist Fundamentally Games now offering games publishing and UA funding PRESS RELEASE: LiveOps Specialist Fundamentally Games now offering games publishing and UA funding By Ella Romanos|2022-08-16T16:04:31+00:00March 9th, 2021|Tags: liveops, news, pressrelease, publishing| Read More
WEBINAR: Building a Business Model For Your Game: What Does Success Look Like For Your Game? WEBINAR: Building a Business Model For Your Game: What Does Success Look Like For Your Game? By Oscar Clark|2022-04-11T15:40:23+00:00March 3rd, 2021|Tags: business, gamedev, oscar, predevelopment, webinar| Read More
ARTICLE: What Does Success Look Like? – Building Business Models for Games ARTICLE: What Does Success Look Like? – Building Business Models for Games By Oscar Clark|2022-01-10T12:32:00+00:00February 23rd, 2021|Tags: article, business, gamedev, marketing, oscar, predevelopment| Read More
WEBINAR: Gamedev Economy Design WEBINAR: Gamedev Economy Design By Glyn|2022-01-10T12:29:31+00:00January 4th, 2021|Tags: design, development, glyn, indevelopment, webinar| Read More
WEBINAR: From Student to Professional WEBINAR: From Student to Professional By Ella Romanos|2022-01-10T12:27:38+00:00November 23rd, 2020|Tags: development, emelie, launchandbeyond, webinar| Read More
ARTICLE: From student to professional – advice for the road ahead ARTICLE: From student to professional – advice for the road ahead By Ella Romanos|2022-01-10T12:25:28+00:00October 28th, 2020|Tags: article, design, development, emelie, production| Read More
WEBINAR: Rethinking PC Pricing WEBINAR: Rethinking PC Pricing By Oscar Clark|2022-01-10T12:23:00+00:00October 26th, 2020|Tags: development, launchandbeyond, monetisation, oscar, retention, webinar| Read More
WEBINAR: 5 tips for gamedevs: How to avoid the post investment hangover WEBINAR: 5 tips for gamedevs: How to avoid the post investment hangover By Ella Romanos|2022-01-10T12:21:34+00:00October 6th, 2020|Tags: ella, finance, predevelopment, projectfinance, webinar| Read More
WEBINAR: Why Should Indies Bother With Live Ops WEBINAR: Why Should Indies Bother With Live Ops By Oscar Clark|2022-01-10T12:20:57+00:00September 29th, 2020|Tags: development, launchandbeyond, liveops, oscar, retention, webinar| Read More
WEBINAR: Hype vs GAAS: Lessons for any #Gamedev WEBINAR: Hype vs GAAS: Lessons for any #Gamedev By Oscar Clark|2020-09-29T07:55:17+00:00September 29th, 2020|Tags: development, launchandbeyond, liveops, monetisation, oscar, retention, webinar| Read More