WEBINAR: Rethinking PC Pricing WEBINAR: Rethinking PC Pricing By Oscar Clark|2022-01-10T12:23:00+00:00October 26th, 2020|Tags: development, launchandbeyond, monetisation, oscar, retention, webinar| Read More
WEBINAR: Why Should Indies Bother With Live Ops WEBINAR: Why Should Indies Bother With Live Ops By Oscar Clark|2022-01-10T12:20:57+00:00September 29th, 2020|Tags: development, launchandbeyond, liveops, oscar, retention, webinar| Read More
WEBINAR: Hype vs GAAS: Lessons for any #Gamedev WEBINAR: Hype vs GAAS: Lessons for any #Gamedev By Oscar Clark|2020-09-29T07:55:17+00:00September 29th, 2020|Tags: development, launchandbeyond, liveops, monetisation, oscar, retention, webinar| Read More
WEBINAR: What is Live Ops anyway? WEBINAR: What is Live Ops anyway? By Oscar Clark|2022-01-10T12:16:28+00:00July 24th, 2020|Tags: development, launchandbeyond, liveops, oscar, retention, webinar| Read More
WEBINAR: 5 Tips For Game Devs: Pitch decks in the Covid funding apocalypse WEBINAR: 5 Tips For Game Devs: Pitch decks in the Covid funding apocalypse By Ella Romanos|2022-01-10T12:10:35+00:00May 27th, 2020|Tags: development, ella, finance, predevelopment, projectfinance, retention, webinar| Read More
WEBINAR: Hypercasual vs GAAS WEBINAR: Hypercasual vs GAAS By Oscar Clark|2022-01-10T12:08:23+00:00May 27th, 2020|Tags: development, indevelopment, liveops, monetisation, oscar, retention, webinar| Read More
WEBINAR: 5 Tips For Game Devs: Straight Talking On Finance WEBINAR: 5 Tips For Game Devs: Straight Talking On Finance By Ella Romanos|2020-05-27T13:07:47+00:00May 27th, 2020|Tags: development, ella, finance, predevelopment, projectfinance, retention, webinar| Read More
WEBINAR: Adapt or Disrupt: Surviving as a Game Developer WEBINAR: Adapt or Disrupt: Surviving as a Game Developer By Oscar Clark|2022-01-10T12:07:15+00:00May 27th, 2020|Tags: development, launchandbeyond, monetisation, oscar, retention, webinar| Read More
WEBINAR: Play to Win: Gaming Industry Ad Trends WEBINAR: Play to Win: Gaming Industry Ad Trends By Ella Romanos|2022-01-10T12:03:36+00:00May 6th, 2020|Tags: development, ella, launchandbeyond, marketing, monetisation, projectfinance, retention, webinar| Read More
BOOK: Games as a Service by Oscar Clark BOOK: Games as a Service by Oscar Clark By Oscar Clark|2020-05-21T15:42:59+00:00April 17th, 2014|Tags: book, design, indevelopment, monetisation, oscar, retention| Read More