WEBINAR: How to Validate Your Game Ideas WEBINAR: How to Validate Your Game Ideas By Oscar Clark|2022-06-19T23:25:20+00:00May 24th, 2022|Tags: bizdev, gamedev, oscar, webinar| Read More
ARTICLE: Three Core Ways to Validate Your Game Ideas ARTICLE: Three Core Ways to Validate Your Game Ideas By Oscar Clark|2022-06-19T22:50:37+00:00May 17th, 2022|Tags: bizdev, gamedev, marketing, oscar| Read More
WEBINAR: Presenting Principles WEBINAR: Presenting Principles By Oscar Clark|2022-11-16T12:41:32+00:00February 8th, 2022|Tags: bizdev, business, gamedev, oscar, webinar| Read More
PODCAST: But What Does A Producer Actually Do? #85 – Game Dev London Podcast PODCAST: But What Does A Producer Actually Do? #85 – Game Dev London Podcast By Oscar Clark|2022-03-28T13:12:35+00:00December 6th, 2021|Tags: design, gamedev, oscar, podcast, production| Read More
PODCAST: Is there Evil game design? #84 – Game Dev London Podcast PODCAST: Is there Evil game design? #84 – Game Dev London Podcast By Oscar Clark|2022-03-28T13:18:08+00:00November 29th, 2021|Tags: design, gamedev, monetisation, oscar, podcast| Read More
PODCAST: Production Planning Matters # 82 – Game Dev London Podcast PODCAST: Production Planning Matters # 82 – Game Dev London Podcast By Oscar Clark|2022-11-16T12:42:05+00:00November 15th, 2021|Tags: gamedev, oscar, podcast, production| Read More
WEBINAR: How Regulation and App-Store Changes are Affecting #Gamedev WEBINAR: How Regulation and App-Store Changes are Affecting #Gamedev By Oscar Clark|2022-01-10T12:55:42+00:00November 8th, 2021|Tags: bizdev, gamedev, marketing, oscar, webinar| Read More
PODCAST: What does a “game” mean – conversation with a genuine gamer #80 – Game Dev London Podcast PODCAST: What does a “game” mean – conversation with a genuine gamer #80 – Game Dev London Podcast By Oscar Clark|2022-03-28T13:49:50+00:00November 1st, 2021|Tags: community, gamedev, oscar, podcast| Read More
ARTICLE: 6 top tips for game devs to adapt to app store and privacy regulation changes ARTICLE: 6 top tips for game devs to adapt to app store and privacy regulation changes By Oscar Clark|2022-01-10T12:55:13+00:00October 13th, 2021|Tags: article, bizdev, community, gamedev, oscar| Read More
PODCAST: Understanding #Gamedev: Is Prototyping Important? #77 – Game Dev London Podcast PODCAST: Understanding #Gamedev: Is Prototyping Important? #77 – Game Dev London Podcast By Oscar Clark|2022-03-28T13:56:02+00:00October 11th, 2021|Tags: gamedev, oscar, podcast| Read More
PODCAST: Why Are we Making Games? #76 – Game Dev London Podcast PODCAST: Why Are we Making Games? #76 – Game Dev London Podcast By Oscar Clark|2022-03-28T13:56:53+00:00October 4th, 2021|Tags: gamedev, oscar, podcast| Read More
PODCAST: Who Are You Making A Game For? – #74 – Game Dev London Podcast PODCAST: Who Are You Making A Game For? – #74 – Game Dev London Podcast By Oscar Clark|2022-03-28T13:56:27+00:00September 19th, 2021|Tags: gamedev, oscar, podcast| Read More
PODCAST: How to define your game – #73 – Game Dev London Podcast PODCAST: How to define your game – #73 – Game Dev London Podcast By Oscar Clark|2022-02-09T02:26:36+00:00September 13th, 2021|Tags: bizdev, gamedev, oscar, podcast| Read More
ARTICLE: Winning the business development game (without feeling like a sell-out) ARTICLE: Winning the business development game (without feeling like a sell-out) By Oscar Clark|2022-01-10T12:49:52+00:00August 2nd, 2021|Tags: article, bizdev, development, gamedev, oscar| Read More
WEBINAR: Warriors of #GameDev – A Guide to Business Development in Games WEBINAR: Warriors of #GameDev – A Guide to Business Development in Games By Oscar Clark|2022-01-10T12:48:38+00:00August 2nd, 2021|Tags: bizdev, development, gamedev, oscar, webinar| Read More
WEBINAR: Breaking the UA Glass-Ceiling WEBINAR: Breaking the UA Glass-Ceiling By Oscar Clark|2022-01-10T12:43:28+00:00May 11th, 2021|Tags: gamedev, launchandbeyond, marketing, oscar, ua, webinar| Read More
ARTICLE: Breaking the User Acquisition Glass Ceiling ARTICLE: Breaking the User Acquisition Glass Ceiling By Oscar Clark|2022-01-10T12:42:41+00:00April 15th, 2021|Tags: article, development, launchandbeyond, marketing, oscar, ua| Read More
WEBINAR: Building a Business Model For Your Game: What Does Success Look Like For Your Game? WEBINAR: Building a Business Model For Your Game: What Does Success Look Like For Your Game? By Oscar Clark|2022-04-11T15:40:23+00:00March 3rd, 2021|Tags: business, gamedev, oscar, predevelopment, webinar| Read More
ARTICLE: What Does Success Look Like? – Building Business Models for Games ARTICLE: What Does Success Look Like? – Building Business Models for Games By Oscar Clark|2022-01-10T12:32:00+00:00February 23rd, 2021|Tags: article, business, gamedev, marketing, oscar, predevelopment| Read More
WEBINAR: Rethinking PC Pricing WEBINAR: Rethinking PC Pricing By Oscar Clark|2022-01-10T12:23:00+00:00October 26th, 2020|Tags: development, launchandbeyond, monetisation, oscar, retention, webinar| Read More
WEBINAR: Why Should Indies Bother With Live Ops WEBINAR: Why Should Indies Bother With Live Ops By Oscar Clark|2022-01-10T12:20:57+00:00September 29th, 2020|Tags: development, launchandbeyond, liveops, oscar, retention, webinar| Read More
WEBINAR: Hype vs GAAS: Lessons for any #Gamedev WEBINAR: Hype vs GAAS: Lessons for any #Gamedev By Oscar Clark|2020-09-29T07:55:17+00:00September 29th, 2020|Tags: development, launchandbeyond, liveops, monetisation, oscar, retention, webinar| Read More
PGBiz Roundtables – Monetise not Bastardise PGBiz Roundtables – Monetise not Bastardise By Oscar Clark|2020-11-04T10:53:06+00:00August 12th, 2020|Tags: development, launchandbeyond, monetisation, oscar| Read More
ARTICLE: Living Price and Promotion: Designing your live ops around what players actually value ARTICLE: Living Price and Promotion: Designing your live ops around what players actually value By Oscar Clark|2022-01-10T12:18:52+00:00August 6th, 2020|Tags: article, design, development, launchandbeyond, liveops, oscar| Read More
WEBINAR: What is Live Ops anyway? WEBINAR: What is Live Ops anyway? By Oscar Clark|2022-01-10T12:16:28+00:00July 24th, 2020|Tags: development, launchandbeyond, liveops, oscar, retention, webinar| Read More
PODCAST: Mobile GameDev Playbook Episode 6: Understanding Player Motivations and Archetypes with Rovio and Fundamentally Games PODCAST: Mobile GameDev Playbook Episode 6: Understanding Player Motivations and Archetypes with Rovio and Fundamentally Games By Oscar Clark|2022-01-10T12:13:49+00:00June 23rd, 2020|Tags: design, development, launchandbeyond, oscar, podcast, predevelopment| Read More
ARTICLE: What is LiveOps, anyway? ARTICLE: What is LiveOps, anyway? By Oscar Clark|2022-01-10T12:12:56+00:00June 23rd, 2020|Tags: article, development, launchandbeyond, liveops, oscar| Read More
WEBINAR: Hypercasual vs GAAS WEBINAR: Hypercasual vs GAAS By Oscar Clark|2022-01-10T12:08:23+00:00May 27th, 2020|Tags: development, indevelopment, liveops, monetisation, oscar, retention, webinar| Read More
WEBINAR: Adapt or Disrupt: Surviving as a Game Developer WEBINAR: Adapt or Disrupt: Surviving as a Game Developer By Oscar Clark|2022-01-10T12:07:15+00:00May 27th, 2020|Tags: development, launchandbeyond, monetisation, oscar, retention, webinar| Read More
ARTICLE: Let’s Play Together: Building Games Communities ARTICLE: Let’s Play Together: Building Games Communities By Oscar Clark|2022-01-10T12:01:49+00:00March 17th, 2020|Tags: article, design, development, launchandbeyond, monetisation, oscar| Read More
ARTICLE: Hypercasual vs GAAS – Lessons For Lean #Gamedev ARTICLE: Hypercasual vs GAAS – Lessons For Lean #Gamedev By Oscar Clark|2022-01-10T10:42:21+00:00January 27th, 2020|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
BOOK: Mobile Developer’s Guide To The Galaxy BOOK: Mobile Developer’s Guide To The Galaxy By Oscar Clark|2020-05-21T15:39:55+00:00November 20th, 2019|Tags: book, data, design, development, indevelopment, marketing, oscar, production| Read More
ARTICLE: Adapt Or Disrupt: A Practical Guide To Surviving In A Golden Age Of Games ARTICLE: Adapt Or Disrupt: A Practical Guide To Surviving In A Golden Age Of Games By Oscar Clark|2022-01-10T11:57:14+00:00January 28th, 2019|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: The Future Of Blockchain Gaming: It’s A Question Of Design ARTICLE: The Future Of Blockchain Gaming: It’s A Question Of Design By Oscar Clark|2021-09-22T10:06:38+00:00December 26th, 2018|Tags: article, development, indevelopment, monetisation, oscar| Read More
ARTICLE: A Guide To Barebones Monetisation In Mobile Games ARTICLE: A Guide To Barebones Monetisation In Mobile Games By Oscar Clark|2022-01-10T11:55:20+00:00November 14th, 2018|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: The Anatomy Of A Token ARTICLE: The Anatomy Of A Token By Oscar Clark|2021-09-22T10:08:15+00:00September 19th, 2018|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: Executive Production: A Fresh Set Of Eyes ARTICLE: Executive Production: A Fresh Set Of Eyes By Oscar Clark|2021-09-22T10:09:39+00:00October 3rd, 2017|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: Analytics & The Player Lifecycle ARTICLE: Analytics & The Player Lifecycle By Oscar Clark|2022-01-10T11:51:50+00:00May 3rd, 2016|Tags: article, design, development, launchandbeyond, monetisation, oscar| Read More
ARTICLE: Games Made For Sharing: Social Game Design ARTICLE: Games Made For Sharing: Social Game Design By Oscar Clark|2022-01-10T11:40:46+00:00September 1st, 2015|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: Design-Driven In App Purchases: Creating Sustainable Monetization ARTICLE: Design-Driven In App Purchases: Creating Sustainable Monetization By Oscar Clark|2022-01-10T11:33:18+00:00June 23rd, 2015|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: A Designer’s Guide To Using Video Ads ARTICLE: A Designer’s Guide To Using Video Ads By Oscar Clark|2022-01-10T11:19:19+00:00April 15th, 2015|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: The Players Journey ARTICLE: The Players Journey By Oscar Clark|2022-01-10T11:04:46+00:00October 13th, 2014|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
ARTICLE: Are We Spellbound By Games – Asking Questions About Habit Forming Design ARTICLE: Are We Spellbound By Games – Asking Questions About Habit Forming Design By Oscar Clark|2021-09-22T10:19:47+00:00August 13th, 2014|Tags: article, design, development, indevelopment, monetisation, oscar| Read More
BOOK: Games as a Service by Oscar Clark BOOK: Games as a Service by Oscar Clark By Oscar Clark|2020-05-21T15:42:59+00:00April 17th, 2014|Tags: book, design, indevelopment, monetisation, oscar, retention| Read More